AI Insights · Timothy · March 2024
Top 5 Crime Games Performance in Belgium - Q1 2024
Discover the performance of the top 5 crime games in Belgium for the first quarter of 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, Belgium saw notable performance trends in the top 5 crime games on a unified platform, combining data from both iOS and Android. The data, sourced from Sensor Tower, reveals interesting insights into weekly downloads, revenue, and active users for these games.
Agent Hunt - Hitman Assassin by HOMA GAMES experienced fluctuations in weekly revenue, starting at $84 in the first week of January and peaking at $152 in mid-February. Weekly downloads showed a decline from 6.5K to around 3K by the end of January but stabilized around 3.4K towards the end of March. Active users also saw a decline initially, from 12K in early January to about 8K by February, but recovered to approximately 9.6K by the end of the quarter.
Airport Security: Fly Safe by Kwalee Ltd showed a gradual increase in weekly revenue, starting at $72 in early January and reaching $65 by the end of March. Downloads initially dropped from 5.9K to 2.4K in January but rebounded to over 5.3K by the end of March. Active users followed a similar trend, growing from 8.8K in early January to 7.5K by the end of the quarter.
Thief Puzzle: to pass a level from TapNation had a modest weekly revenue, peaking at $32 in late January. Downloads decreased from 5.2K in early January to 1.6K by the end of March. Active users also saw a decline, from 12.1K in early January to 4.9K by the end of the quarter.
GTA: San Andreas – NETFLIX by Netflix, Inc. maintained a steady weekly revenue, peaking at $77 in early March. Weekly downloads decreased from 5.9K in early January to about 1.8K by the end of March. Despite this, active users remained relatively stable, starting at 14.8K in early January and ending at 12.4K in late March.
Car Cops by SUPERSONIC STUDIOS LTD showed no significant revenue throughout the quarter. Downloads peaked at 3.2K in mid-February but gradually declined to 949 by the end of March. Active users followed a similar pattern, peaking at 3.6K in mid-February and ending at 1.7K by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.